is "Designeer" and Connection Maker for Strategic Design.

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:COLLECTIVE ENERGY PLATFORM & URBAN HYBRID

User Participation Energy Saving & Generating Platform

COLLECTIVE ENERGY PLATFORM

 

Background

Today, Energy Management Systems of intelligent buildings, based on ICT (Information and Communications Technology), have been developed to measure the status and amount of energy saved in buildings. However, these systems do not have motivation of users to save energy.

This research begun to propose a new concept of a sustainable building in order to invoke interests through gamification principles. The approach of this project is based on user research, interview and exploration. It is expected to save core energy by reducing the amount of lift used.

 

Solution

With the Collective Energy Platform, whenever the user moves up and down every floor, the reader can read the user data. The amount of energy for using elevator is converted into coins, which is able to apply for buying product in the building or a charity after being accumulated for a certain amount. This could give a chance to re-think about utilising abandoned space spaces by making a circulation with stairs and propose a new type of sustainable building with users' spontaneous participation through gamification theory. 

 

Technical Prototype

To demonstrate feasibility, I made a prototype by using xbee communication module with RFID.

 

Class: Interaction Design (Instructor: Kanghee Lee)

Paper published at Korean Design Convergence Study, 14(3), 2015 / International Conference on Convergence Technology, 4(1), 2014

Spring 2013 / Spring 2014 @Soongsil University

 

 

URBAN HYBRID

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Project URBAN HYBRID was demanded to demonstrate how to change people’s behaviours and to make a participation by media. This is a part of 'Collective Energy Platform'.

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This sustainable system is based on social interaction with branding, which is for spontaneous, personalised and collaborated participation through digital media.

 

Professor Jae Wan Park`s Research Project

Role: Design Concept and System

Summer 2013 @Soongsil University

 

 

WINDY

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Inspired by children’s imagination of flying and their sketch of ‘fan’ shape as flying gear. Through this exhibit, audiences can generate or collective wind energy. This encourages them to think about the environment, a sense of collaboration and alternate forms of energy creation.

 

Exhibition: FUMA(Fun, Understand, Make, Art) @ Royal College of Art

Collaboration with Yeun Ho Yang and Shuying Wang

URL: https://youtu.be/0wPgYwB5bSo

Fall 2016 @Royal College of Art

 

 

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